How about I seduce the goblin with my shaved 6-pack

doubletrouble7997:

commandgoldfuckers:

dealingwithaces:

aeriktirel:

lordsoth42:

elsajeni:

geostatonary:

outofcontextdnd:

-A werewolf named Chad

how… what is… did you just have this art lying around?? was it in a box labeled In Case Of Goblin Seduction 6-Pack Joke Break Glass? apparently this is a Magic card and I have a lot of questions for Magic: The Gathering right now

I can never remember this card’s real name because everyone just calls it “Abs of Treason”

The card name is “Enthralling Victor”. It has a ‘spiritual sequel’ card in terms of artwork called “Captivating Crew”, drawn by the same artist:

Abs of treason

“I lick it”

yourplayersaidwhat:

Backstory: Our party is visiting a camp of a lobely bug bear named Wolfgang, and while inquiring Wolfgang, he tells the group about a rock he’s been studying just outside the camp. The rock is glowing green and I covered in runes in a language none of the party can decipher…

Paladin: *talking to Wolfgang* So how long have you been studying this,,,, green glowing rock?

*Wolfgang and our paladin talk back and forth while the rest of the party fools around with the rock*

Bard: *OC* I reach out and touch the rock to see what will happen.

DM: Your vision blacks out. What do the rest of you do?

Me, Sorcerer: ….. I lick it.

DM: *laughing* what why?

Me: I want to see if
It’ll get me high

DM: Bdsjks okay, you lick it. The same thing happens to you. *To our druid* How about you?

Druid:….. I lick it.

*The characters touching the rock saw a vision of a few drows. After that….*

Me: I fall over

DM: ?????Uhhhh,, why?

Druid: the rock

Me: the rock

Druid: the rock got him high

Me: yep

luckthebard:

I think the reason I love DnD wizards, aside from enjoying the mechanics of playing them, is that, in RP terms, wizards can be people with no real talent or innate special ability beyond a sheer determination to learn magic the hard way.

Wizards are really the only class who prioritize the “Intelligence” score, which in DnD terms is more about acquired knowledge than any kind of inherent ability. They have no great athletic ability, like the martial classes. They’re unique among all DnD spellcasters – they aren’t grappling with and trying to control great power they’d have no matter what (like a sorcerer) or receiving power from a mighty force beyond themselves that demands responsibility and devotion (like a cleric or a warlock). 

Wizards seek out power. Which, in DnD worlds, is actually kind of a nuts thing to do. So it’s always fun to figure our why your wizard character would even want to learn all these arcane secrets. Why they would work so, so hard at it, in spite of all the danger. Wizards can be characters with no “talent” or “special skill” beyond a work ethic and determination to try their hardest.

I just…love the RP possibilities that opens up. That’s why wizards are my favorite class. And also probably why I gravitate toward loving wizard characters in DnD shows and podcasts.

Players vs Flood

yourplayersaidwhat:

Context: While playing inside a cavern, the players alerted a couple of goblis who ran away and destroyed a dam, causing a flood which was heading towards the players.
DM: You hear the roaring sound of a tremendous amount of water rushing towards you. Actions?
Noble fighter: I pull out my pedigree scroll and show it to the water flood to see if it parts away in respect.
DM: you do what
Wizard: I cast burning hands to try and burn the water
DM…
Folk hero: I push against the water flood with both hands
Bard:I help him push.
(Everyone gets flushed away)

sockablock:

Universal experiences that prove why D&D is both the best and worst game ever:

“Make a stealth check.” “45.” “Your character just stops existing.”

“Now he’s gonna attack you, and—aw, fuck!” “Did you roll a nat—“ “I rolled a nat 1.”

“That’s 34 points of damage.” “I’m dead.” “You’re not dead—“

“I’m gonna cast [every AoE spell ever] on that guy.” “Hey! I’m standing right next to him!” “You’ve got a lot of HP, you’ll be fine.”

“I’m not sure you can do tha—“ “Nat 20.” “…you do that, I guess.”

“Wait, can I go ask [enemy NPC] for info?” “No, you killed him. He’s super-dead! His blood is everywhere, he’s not talking.”

“Make a persuasion check.” “Well I rolled a 2, but with my modifier it’s a 25.” “Nobody is allowed to play a bard next campaign.”

“You’re not proficient in that.” “Can I still try?” “…sure.”

“Come on guys, you almost had it.” “It’s been 45 minutes. Can you just tell us the answer?” “No. I believe in you. Now solve my puzzle.”

And, of course, the greatest one of all:

“…[heavy sigh]. Roll for seduction.”