Context: 3e D&D, RPG and board games club at my high school, it was our rogue’s second campaign ever, the wizard had been playing for years, we were fighting an adult green dragon as our first encounter, we were all level 10 (my brother was the DM I have no clue what he was thinking)
Rogue: I’m going to headbutt the dragon!
Rest of the party OOC: are you insane
Rogue OOC: I’m chaotic neutral
Wizard OOC: THAT’S NOT CHAOTIC NEUTRAL THAT’S CHAOTIC STUPID!
Everyone else in the room including the people at the other table is playing board games: laughs hysterically
The DM rolls a d10
for every new PC/NPC to see how attractive they are
If a player is
absent from a session the DM will take their turns during combat and it’s
referred to as ‘Jaegering’
Getting two nat 20s
when rolling at advantage/disadvantage is a ‘legendary success’ and something
godlike and occasionally encounter-breaking gets to happen
You’re only allowed
to cast Thunderwave if you stick your hands out in front of you and yell
THUNDERWAVE
if your character dies, you have to hand over your character sheet to the DM, who tears it up while sad music plays in the background
Our ‘luck’ d20 roll at the start of every new day of travelling has been replaced with ‘roll for breakfast without incident’
A few more to add now that I’m in a different campaign as well!
When it’s a player’s birthday, all the other PCs will give their character an in-game gift of a small magic item (or prank item. It has to be in character)
Play Of The Game – at the end of each session, the party does a vote on who gets PotG, which can be for a really good bit of RP, something badass in combat or getting out of a tricky situation – the DM plays the Overwatch music and that player gets an extra 10% of whatever XP we earned that session
The phrase “No amount of skill will protect you from the sheer luck of a chronic dumbass” popped into my head and if that aint a Big Mood™ i dunno what is